Rainbow Six Extraction is a very calculated approach by Ubisoft. With no narrative-driven single-player mode for 14 years, it seems unlikely that we will ever get a Rainbow Six title with a proper campaign again. As many years between that and the launch of Rainbow Six Siege, as there approximately are between Siege and Rainbow Six Extraction. The wait continues for those wanting another Rainbow Six title with a proper single-player campaign-the last of those was Rainbow Six: Vegas 2 that released in 2008. There's no campaign though - no narrative or connective tissue, just a bunch of levels that you revisit over and over, which ultimately felt artificial and manufactured to me. It's now a co-op player-versus-environment (PvE) game, with squads of up to three players being sent into arenas to complete a series of objectives. As you can immediately tell, Rainbow Six Extraction is not a player-vs-player (PvP) experience unlike its mainline cousin. It brings Six Siege's roster of characters - or Operators, as they are known - to Extraction and thrusts them into an alternate reality where they must tackle an alien race known simply as the Parasite. And that's what we get with Rainbow Six Extraction, out Thursday globally.ĭrawn on the time-limited Rainbow Six Siege game mode Outbreak, Rainbow Six Extraction is a spin-off in principle. On the other hand, a new title (that appealed to a different gamer market) has seemed inevitable. On one hand, that's why there hasn't been a new Rainbow Six game for over six years now. As of two Decembers ago after launching on PlayStation 5 and Xbox Series S/X, Rainbow Six Siege registered 70 million players across all platforms. Following early disappointment and massive amounts of developer support, Rainbow Six Siege - the series' online-only reboot launched in 2015 - has outlived all of Ubisoft's expectations and become a multi-year ongoing game (dubbed games-as-a-service in industry parlance). Rainbow Six Extraction, first and foremost, is an extension of a well-established IP.
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